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How to use unwrella maya 2016
How to use unwrella maya 2016








There is no need to arrange UV-chunks or to shift Tile-UVs around. There is no need for manually placed seams. Unwrella is a plugin for Autodesk 3ds Max and Maya for solving the problems of generating UVs for irregular or complex 3D geometries. Older legacy unsupported version of Unwrella are available for:ģd-io has released Unwrella 4 ( ), one-click UV unwrapping and packing plugin for digital 3D art. Unwrella 3.19 has been improved and made ready for production with the latest 3ds Max version.Īll registered customers can download free updates from: latest update of Unwrella 3.19.00 comes in parallel to the annually release of Autodesk 3ds Max 2020. Our latest product on the gaming market was nominated for the German Game Developers Award 2008 in best graphics category, and CG products are used by many famous Game and Design Studios worldwide. We are dedicated to provide easy-to-use software products accompanied by dedicated support team, experienced programmers and top notch 3D artists.

how to use unwrella maya 2016

3d-io GmbH, headquartered in Wiesbaden, Germany, has an established strong presence in game development, design & video production, digital content creation as well as in graphics and animation. Update is free for all Unwrella customers and can be downloaded from the customer area.ĭemo Version of Unwrella is available for download here.ģd-io games & video production GmbH is specialised company for high-end software development, modeling, animation, rendering, CG effects and 3D industrial design. With this release we have paralleled the versions and features between Unwrella for Maya and 3ds Max. We have just released the latest update of Unwrella (3.18) for Autodesk Maya 2019.










How to use unwrella maya 2016